Chapter 6 - Rendering and illumination

The rendering and illumination of a scene are for many artists, one of

the most challenging aspects of a project developed in Blender. To make

things even more complicated, you must decide between two render

engines. Nowadays, Blender offers Eevee and Cycles.

In the following chapter, you will learn to choose between Cycles or

Eevee and prepare lights for a render. To help decide which one to

choose, we will show the full process required to set up a scene using

both engines.

Besides rendering, you will also learn more about shading and camera

setup.

Here is a list of what you will learn:

Differences between Eevee and Cycles

How to choose Eevee or Cycles for rendering

Use shading modes for render

Control camera settings

Adjust the focal length from cameras

Saving renders as images

Using environment maps

Add lights to the scene

Setup a project using Eevee and Cycles